Udock is a free interactive protein docking system, intended for both naive and experienced users. UDock is developed at the Conservatoire National des Arts et Metiers, France, by the Centre d'Etudes et de Recherche en Informatique et Communications (CEDRIC), the Laboratoire de Genomique, Bioinformatique, et Chimie Moleculaire (GBCM) and the XLIM.
How to use Udock
Two scenes are available:
The first one, the Docking scene, aims to offer a user-friendly way of calculating molecules positions based on energy computation. This is made possible thanks to the anchors and line constraints that the user can create by clicking on two different molecules and pressing left control in the same time. Those constraints can be applied to start energy computation when molecule are closer.
The Spaceship scene aims to deliver a gamification of the molecular exploration. The spaceship can be controlled by a game controller and throw projectiles. The latter aims to move molecule with the Collision tool and to add anchors on molecule with the Anchor tool.
The following controls are given for a QWERTY layout.
Docking Scene (Default)
The following resources have been used for the development of this project:
This project would also not have been made without the help of the following libraries: